This feature exists mainly for reversal situations, enabling you to easily do a special after a block or wake up.
#THE KING OF FIGHTERS 99 SHORYUKEN MOVIE#
In KOF when you are in state where can't use a special (or (S)DM), if you do the command of a special and continue to hold the button, on the next few frames (5 or more depending on the situation) the movie will be triggered automatically if you enter in a state where you can do the special (normally because you will enter in a neutral state, or in a cancellable frame).
The same trick can be used to avoid doing a hcf / qcf move when you try to do a (b) f move (ie, do (b) uf instead). Like the previous tip, it is somehow easy to be done in reversal situations or combos, but it's very tricky to be done on a neutral situation where you may end up doing a jump attack if you done wrong.
Another way is to use uf instead of forward as the last direction, ie doing hcb uf / f b uf instead of hcb f / f b f. One easy way to avoid this is leaving the joystick in neutral position, instead of doing a single and continuous b f moviment (this is specially easy with a joypad). The problem is that when you go from back to forward in a single and continuous moviment you may end up - by mistake - pressing down in the middle. This sometimes happens especially with Iori and Takuma.
Logically, the same trick can be done with hcb / qcb move just after input back to avoid doing a rdp move. Keep in mind however that while doing this trick in reversal situations or combos is somehow easy, it's very tricky to do this on a neutral situation where you may end up doing a jump attack if you done wrong. The problem is that f hcf / f qcf are valid inputs for a dp move too, and when a input is valid for more than one move, the game applys a precendece rule, and in KOF dp has precedence over hcf / qcf.īut there is a trick to avoid this (without leaving the joystick in neutral position for some frames): the point is that qcf / hcf moves may be done with qcf uf / hcf uf and those inputs are not valid for a dp move, so if you press the button with uf instead of forward you avoid doing a unintended dp move. This situation probably had happen with everybody: you try to do a qcf / hcf move just after a run or a f + button attack and get your dp move instead of your qcf / hcf move.